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| slyths |
Posted: Sun Sep 02, 2007 8:00 am |
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Joined: 01 Sep 2007
Posts: 4
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| Guys are u done with all your efforts... i'd like this project to be revived 'casue it has a lot of potential... you cant surrender after a first fall... i think you should stand up and walk |
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| KIAaze |
Posted: Sun Sep 02, 2007 9:23 am |
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Joined: 04 Dec 2006
Posts: 70
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| slyths |
Posted: Mon Sep 03, 2007 8:20 am |
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Joined: 01 Sep 2007
Posts: 4
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| mmmmmm... seems intresting |
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| Edward |
Posted: Sun Sep 09, 2007 2:51 am |
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Joined: 15 Jan 2007
Posts: 31
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Yes, although we haven't focused on art yet, we're compiling a list of free art that's available. Thanks for the links.
Currently we're working on the GRA over at Project Angela. Once that's done, it will be possible for game designers to begin building games. The BuildaWorld forum should become more active at that point.
Quote: Other than that, I'm currently working on i-team. Not a MMORPG, but a Free game. :)
A fully customizable worms-like game. Looks pretty interesting. Have you chosen an engine yet? |
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| KIAaze |
Posted: Wed Oct 03, 2007 5:54 pm |
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Joined: 04 Dec 2006
Posts: 70
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Edward wrote: A fully customizable worms-like game. Looks pretty interesting. Have you chosen an engine yet?
It is supposed to be a Gunbound clone, but it's true that it currently looks more worms-like.
Mods are planned as far as I know, so playing as in worms might be possible. Maybe Worms with vehicles. ^^
But the priority right know is to finish an alpha release.
We are using an engine created by the project leader (DarkGUY): GP2D.
It's being developed at the same time as the game.
SVN activity is currently rather low, but should be going up again soon. ;) |
_________________ Let's save Seed!!!
Runestone's website (the creators of Seed) |
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