An archived topic, merged from 4 captures made between 16 February 2007 and 7 November 2007. ryzom.org · Forum index · All captures

 
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<  Build A World General  ~  Who what where

Han
Posted: Tue Dec 26, 2006 5:51 pm
Joined: 21 Dec 2006 Posts: 34
Starting a thread to track people willing to do things in this project.

please Sticky if possible :) thank you

Simple Form
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Name:
Time per week you think you could donate?:
Area you wish to work on most?:
What task do you wish to help with?:
What secondary task could you help with?:
What asset do you wish to donate (game systems, art, music ect.)

If a programmer: What language do you prefer, what scripting language?:
If a modeler: Which program do you like supported?:
If an artist: Are you a 2d or 3d artist? What tools do you commonly use?:
If you are a musician/sound engineer: What would you like to use for tools?:
If a producer (story or game mechanics) what tools do you need?:

Your specific needs?:

Deal breakers for you (no physics, 2d mmo only, 3d mmo only, other) ?:

Preference of 3d engine thus far?:


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if I left anything out please revise to your liking at the end of the form

Hannon
Han
Posted: Tue Dec 26, 2006 6:00 pm
Joined: 21 Dec 2006 Posts: 34
Name: Joe Hannon
Time per week you think you could donate?: 10-15 hours
Area you wish to work on most?: Coding
What task do you wish to help with?: Client Code
What secondary task could you help with?: Mapping
What asset do you wish to donate (game systems, art, music ect.) Talent

If a programmer: What language do you prefer, what scripting language?: C++, Perl.. Python
If a modeler: Which program do you like supported?: Maya, something Ed42'ish
If an artist: Are you a 2d or 3d artist? What tools do you commonly use?: Gimp
If you are a musician/sound engineer: What would you like to use for tools?: audacity, room blending and radial sound points, sound arrays ( lines of the same sound - shoreline ect)
If a producer (story or game mechanics) what tools do you need?: ----

Your specific needs?: Be gentle

Deal breakers for you (no physics, 2d mmo only, 3d mmo only, other) ?: Looking to do a 3d game with maybe a mix of 2d game in it. No huge deal breakers really.

Preference of 3d engine thus far?: Ogre or Irrlight, NeL if we have all the code
Cayle
Posted: Wed Dec 27, 2006 7:39 am
Joined: 20 Dec 2006 Posts: 79 Location: Germany
Name: David Stocker
Time per week you think you could donate?: 10 hours
Area you wish to work on most?: Design, Coding
What task do you wish to help with?: Server side Design
What secondary task could you help with?: Coding Animation pipeline
What asset do you wish to donate (game systems, art, music ect.): TBD

If a programmer: What language do you prefer, what scripting language?: Prefer Java (J2EE guy in day job), but can tolerate C++ (I'm a rotten c++ coder however)
If a modeler: Which program do you like supported?:
If an artist: Are you a 2d or 3d artist? What tools do you commonly use?: Gimp, Photoshop
If you are a musician/sound engineer: What would you like to use for tools?:
If a producer (story or game mechanics) what tools do you need?: text editor

Your specific needs?: Be gentle

Deal breakers for you (no physics, 2d mmo only, 3d mmo only, other) ?: No server side 3D geometry and physics.

Preference of 3d engine thus far?: Delta 3D or perhaps NeL if it is truly 3D on server. Would be happiest with ODE or similar physics on the server. I know Delta has this.
Zero_effect
Posted: Wed Dec 27, 2006 11:17 am
Joined: 25 Dec 2006 Posts: 4
Name: Zdravko Velinov
Time per week you think you could donate?: 15+ hours
Area you wish to work on most?: Coding, Design
What task do you wish to help with?: Server side Code
What secondary task could you help with?: Game System Design
What asset do you wish to donate (game systems, art, music ect.): Well, I have a draft of universal rpg system which eventually I will use in my other project (Epoch of the Roads) but I can abbandon the other project in favour of this.

If a programmer: What language do you prefer, what scripting language?: C++
If a modeler: Which program do you like supported?: Blender
If an artist: Are you a 2d or 3d artist? What tools do you commonly use?: I mostly draw by hand and I use Inkscape for vector drawing.
If a producer (story or game mechanics) what tools do you need?: abiword, but it would be great if we use something like a wiki for this

Your specific needs?: ---

Deal breakers for you (no physics, 2d mmo only, 3d mmo only, other) ?: No advanced physics

Preference of 3d engine thus far?: OGRE
KIAaze
Posted: Wed Dec 27, 2006 1:24 pm
Joined: 04 Dec 2006 Posts: 70
During the campaign, we already started doing that a little bit. ;)
Look at the pools here:
http://wiki.ryzom.org/en/index.php/Main_Page#Develop_a_MMORPG_from_scratch

_________________
Let's save Seed!!!
Runestone's website (the creators of Seed)
Han
Posted: Wed Dec 27, 2006 5:16 pm
Joined: 21 Dec 2006 Posts: 34
I had missed that - I don't know how :) Thanks KAIaze,
Life is funny sometimes... I did post under the thread but the list escaped me ;)

I like the Wiki better, I like the edit function there. Lets use that.

Thanks again KAIaze

Oh and Zero_effect, I like your games concept.. I had a similar thought brewing in my mind... and taming as a skill very interesting - good stuff!
sdahan
Posted: Thu Dec 28, 2006 2:52 pm
Joined: 06 Dec 2006 Posts: 68 Location: Tsukuba, Japon
Name: Sylvain Dahan
Time per week you think you could donate?: 10-15h
Area you wish to work on most?: Communication library, load balancing and building tools
What task do you wish to help with?: Design, administration
What secondary task could you help with?: Writing event
What asset do you wish to donate (game systems, art, music ect.):

If a programmer: What language do you prefer, what scripting language?: C, Python and lot of ad-hoc minilangages
If an artist: Are you a 2d or 3d artist? What tools do you commonly use?: xfig :p
If a producer (story or game mechanics) what tools do you need?: NeverWinter Night toolset, emacs

Your specific needs?: be original

Deal breakers for you (no physics, 2d mmo only, 3d mmo only, other) ?: should not be the usual MMO. Players should be able to modify the world (at least in sandboxes). Should be a social game for mature players.

Preference of 3d engine thus far?: Should be easy to use. We need to take a serious look at the worldforge project.

About http://wiki.ryzom.org/en/index.php/Main_Page#Develop_a_MMORPG_from_scratch, I do not know if we can trust its content because not everyone was interested to build a new MMORPG.

_________________
Sylvain Dahan
KrYoS
Posted: Sat Dec 30, 2006 2:24 am
Joined: 30 Dec 2006 Posts: 50
Name: Benjamin Anstaett
Time per Week: Would vary depending on work and family, but easily a bit to make myself noticed.
Area I wish to work on most: Design/Story/3d
Secondary Task: Scripting if used
Assets to donate: I can do 3D art

Scripting Languages: Lua, python, php, and LISP
Modelling: I do most of my modelling in trueSpace and Carrara 5 pro mainly cause I prefer legal software and those are what I own.


Specific Needs? None at this time

Deal breakers? None really, though prefer something 3D that I can actually help with for the most part.

Preference of 3D engine: Irrlicht or Ogre would work. Though neither program I use exports to the needed formats, I can easily export to a program that can.
barometer
Posted: Sat Dec 30, 2006 1:12 pm
Joined: 28 Dec 2006 Posts: 31
Name: Michael Hosio [[email protected]]

Time: depending on my work. I think that I do make 2 – 3 h / day

Area I wish to work on most: 3D, 2D and Video editing

Scripting Languages: PHP 5 ( wery basic stuff )

Modelling: Maya, but can look into Blender if needed.

What secondary task: Community page design, CSS & MySQL.

Specific Needs: Open Source video editing software ?