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Latest news:

Jan 15, 2007:
We have a new home!

Dev 20, 2006:
Our offer has been declined today at the court, gameforge being the winner on the process. You can read more here. However, a new idea to pursue the same ideal is being discussed here.

Dec 19, 2006:
We are still waiting for a decision from the court, as the audience isn't today; from what we know, it should be held in the next few days.

Dec 18, 2006:
We've experienced a server shortafe again due to Slashdot effect. Sorry for the inconvenience!

Dec 14, 2006:
Free Software Foundation announces that it will officially support the campaign with a pledge of $60,000

Dec 7, 2006:
We have posted the complete documents of the offer made to the liquidation officials.

Dec 7, 2006:
To give you something to read in the meantime, we've updated the FAQ. ;p

Dec 5, 2006:
We are still waiting for an official feedback after the audience held this afternoon; we'll keep you posted, in the meantime you can have a look at this post to know what it was about exactly today.

Dec 2, 2006:
An important vote is being run on the plan to present to the judge

Nov 27, 2006:
The website is now public!

Nov 14, 2006:
Our first version of the site is now online for comments and suggestions!

Donation Meter

New goal: 200.000 €

Currently:
200622 euros of donation pledges

Help us by making a pledge!

Your new home is at the Virtual Citizenship Association website.


Informations and contributions
Where to get news, discussions about ryzom.org and contribute to the project?
What is the goal the donations have to reach?
How to help the project except by doing pledges?

Ryzom.org, the buyout plan and the Association
What is Nevrax's position toward this project?
What are the project's chances of success?
What are Ryzom's alternatives?
Who is actually driving the project?
What about the juridical form? The Plan.
And if it works?
When Ryzom has been purchased by the community, will I still have to pay to play Ryzom?
Will you start off with only one shard / server?
What will be done with surplus money, if there is any?

About the webpage
Why do you embed non-free video streams on your webpage?



Informations and contributions

Q: Where to get news, discussions about ryzom.org and contribute to the project?

A: Discussions, news and decisions regarding the project are open to the public, you can check them or participate by the following means :

Q: What is the goal the donations have to reach?

A: The first goal for the donations pledges is 100.000 euros. This sum has been estimated as a reasonable target, in order to have some credibility with the administrator, to cover part of the expenses linked to Ryzom buyout and recovery and last, to provide to the Association enough involvement as a - at least - third part in the SAS (Société par action simplifiée) structure offered by the buyout plan.

Q: How to help the project except by doing pledges?

A:



Ryzom.org, the buyout plan and the Association



Q: What is Nevrax's position toward this project?

A: Nevrax France is nor linked to and does not support Ryzom.org project.

Q: What are the project's chances of success?

A: Our chances are weak but not nonexistent. In fact, the stronger your investment will be, the more the project will stand a good chance. At this time, the project's credibility is growing exponentially with time and each one's commitments.

Q: What are Ryzom's alternatives?

A: Some potentials purchasers will propose buyout plans which will be studied by the judge. Priority will probably be given to the financial offer, to the viability of the plan over the time and to the preservation of French employments.

Q: Who is actually driving the project?

A: At the moment and as a temporary situation due to an urgency context, a decision-making committee has been made up with four personalities of the community (following the 27th of November chat's decision) :

NB: "These are position to serve, not to command".

Q: What about the juridical form? The Plan.

A: If the first idea was about a buyout and management by a community of donators, it appeared after careful consideration and feedbacks from various consultations that other kind of organisation should have more credibility with the administrator, and should also provide a more reliable management of the project.

The choice of these associates is legitimated by the share of values and aims for Ryzom and for a free persistent virtual universe. The essence of the Ryzom.org creation's impulse and call for donators is still there and warranted by this legal structure: meaning especially the will of opening Ryzom code, and the accordance to the Social Contract for the Association's management (especially self governance of the community).The Association is meant to have a major role in the inner workings of the project as associate owning a third of the votes.

This plan was proposed to the community for a vote, closed the 3rd of December (6pm) with the following results :

95 respondents, 94 pros (98%), 1 cons(2%). See the results and coments around the vote.

Q: And if it works?

A: If our plan is accepted, we will have to quickly complete the legal stuff (registering the statutes, choosing the people in charge, etc.), and take the necessary steps in order to keep the servers online.

Q: When Ryzom has been purchased by the community, will I still have to pay to play Ryzom?

A: Yes, for the official project Ryzom server, you will still have to pay, since servers and internet connections to run a large game like Ryzom is quite expensive. Even though we still have to charge to play on the official servers, the goal of this project isn't to make money, but rather to cover the costs of the operation and keep Ryzom alive for and by the players (for more information refer to our budget). We estimate that the monthly fee will be approximately 10 €. Note that player run servers would likely be free to play since their playerbase would likely be much smaller.

Q: Will you start off with only one shard / server?

A: First it will be necessary to keep renting the servers at Jolt, which is a quite important cost, to avoid stopping the service (this is not including the customer-support service currently also provided by Jolt). This situation would last 3 months, which is the necessary time for Valentin Lacambre (a web hosting specialist) to setup a cheaper internal solution. Once past these 3 months, we will probably chose to have only one multilingual shard/server online. We want to run a tight shop initially, so the project will have long viability. There would be nothing worse than bringing too many servers online and then have to take them down, because we aimed to high, too fast. Once a sufficient number of people are registered on the server, we will open new servers.

Q: What will be done with surplus money, if there is any?

A: Our first priority would be to buy new servers and to hire (or rehire) developers, graphic designers, level designers, sysadmins, testers, etc. who would work full-time to improve Ryzom. Their contribution would be combined with the volunteers of the project. New developers will be chosen by vote, and the developer's work will, of course be distributed under a Free licence.



About the webpage

Why do you embed non-free video streams on your webpage?

A: We are aware that embeding YouTube streams on our webpage uses non-free technologies, but like many other things in the campaign, we did not have the time to convert the video to a proper format. We are currently working on finding free alternatives to stream the movies directly on the webpage and/or provide URLs to the movie files on a proper format.




Don't hesitate to ask questions in our forum. We'll add any questions which appear in the forum repeatedly to this FAQ.